SDP-001 - Relinquished | Ritual / Effect Monster | Dark | Spellcaster | 1 | 0 | 0 | Ultra Rare |
This monster can take on the ATK and DEF of 1 opponent's monster on the field (a face-down monster results in an ATK and DEF of 0). Treat the selected monster as an Equip Magic Card and use it to equip "Relinquished", you may use this effect only once per turn and can equip "Relinquished" with only 1 monster at a time. When your opponent attacks this monster with an ATK higher than "Relinquished", the equipped monster is destroyed instead of "Relinquished". Any Life Point damage you receive from the attacking monster who "Relinquished" is equipped is also inflicted on your opponent.
|
SDP-002 - Red Archery Girl | Monster | Water | Aqua | 4 | 1400 | 1500 | Common |
A mermaid archer that hides in a protective shell, waiting for the right moment to strike.
|
SDP-003 - Ryu-Ran | Monster | Fire | Dragon | 7 | 2200 | 2600 | Common |
A vicious little dragon sheltered in an egg that looks deceptively harmless.
|
SDP-004 - Illusionist Faceless Mage | Monster | Dark | Spellcaster | 5 | 1200 | 2200 | Common |
Manipulates enemy attacks with the power of illusion.
|
SDP-005 - Rogue Doll | Monster | Light | Spellcaster | 4 | 1600 | 1000 | Common |
A deadly doll gifted with mystical power, it is particularly powerful when attacking against dark forces.
|
SDP-006 - Uraby | Monster | Earth | Dinosaur | 4 | 1500 | 800 | Common |
Fast on its feet, this dinosaur rips enemies to shreds with its sharp claws.
|
SDP-007 - Giant Soldier of Stone | Monster | Earth | Rock | 3 | 1300 | 2000 | Common |
A giant warrior made of stone. A punch from this creature has earth-shaking results.
|
SDP-008 - Aqua Madoor | Monster | Water | Spellcaster | 4 | 1200 | 2000 | Common |
A wizard of the waters that conjures a liquid wall to crush any enemies that oppose him.
|
SDP-009 - Toon Alligator | Monster | Water | Reptile | 4 | 800 | 1600 | Common |
An alligator monster straight from the cartoons.
|
SDP-010 - Hane-Hane | Effect Monster | Earth | Beast | 2 | 450 | 500 | Common |
FLIP: Select 1 Monster Card on the field (regardless of position) and return it to its owner's hand.
|
SDP-011 - Sonic Bird | Effect Monster | Wind | Winged Beast | 4 | 1400 | 1000 | Common |
When this card is summoned to the field (excluding Special Summon), you may move 1 Ritual Monster Card from your Deck to your hand. The Deck is then shuffled.
|
SDP-012 - Jigen Bakudan | Effect Monster | Fire | Pyro | 2 | 200 | 1000 | Common |
FLIP: After this card is flipped, offer it as a Tribute during your Standby Phase to destroy all monsters on your side of the Field and inflict Direct Damage equal to half of the total ATK of the destroyed cards (excluding this monster) to your opponent's Life Points.
|
SDP-013 - Mask of Darkness | Effect Monster | Dark | Fiend | 2 | 900 | 400 | Common |
FLIP: Select 1 Trap Card from your Graveyard and return it to your hand.
|
SDP-014 - Witch of the Black Forest | Effect Monster | Dark | Spellcaster | 4 | 1100 | 1200 | Common |
When this card is sent from the Field to the Graveyard, move 1 monster with an DEF of 1500 or less from your Deck to your hand. Your deck is then shuffled.
|
SDP-015 - Man-Eater Bug | Effect Monster | Earth | Insect | 2 | 450 | 600 | Common |
FLIP: Destroys 1 monster on the field (regardless of position).
|
SDP-016 - Muka Muka | Effect Monster | Earth | Rock | 2 | 600 | 300 | Common |
Increase the ATK and DEF of this card by 300 points for every card in your hand.
|
SDP-017 - Dream Clown | Effect Monster | Earth | Warrior | 3 | 1200 | 900 | Common |
When this card is changed from Attack Position to Defense Position, select and destroy 1 monster on your opponent's side of the field.
|
SDP-018 - Armed Ninja | Effect Monster | Earth | Warrior | 1 | 300 | 300 | Common |
FLIP: Destroys 1 Magic Card on the field. If this card's target is face-down, flip it face-up. If the card is a Magic Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated.
|
SDP-019 - Hiro's Shadow Scout | Effect Monster | Dark | Fiend | 2 | 650 | 500 | Common |
FLIP: Your opponent draws 3 cards. Both players check the cards and if any Magic Cards among them must be immediately discarded to the Graveyard.
|
SDP-020 - Blue-Eyes Toon Dragon | Effect Monster | Light | Dragon/Toon | 8 | 3000 | 2500 | Common |
This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 life points each time this monster attacks. When "Toon World" is destroyed, this card is destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon Monster is on your opponent's side of the field, your attacks must target the Toon Monster.
|
SDP-021 - Toon Summoned Skull | Effect Monster | Dark | Fiend/Toon | 6 | 2500 | 1200 | Common |
This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 life points each time this monster attacks. When "Toon World" is destroyed, this card is destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon Monster is on your opponent's side of the field, your attacks must target the Toon Monster.
|
SDP-022 - Manga Ryu-Ran | Effect Monster | Fire | Dragon/Toon | 7 | 2200 | 2600 | Common |
This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 life points each time this monster attacks. When "Toon World" is destroyed, this card is destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon Monster is on your opponent's side of the field, your attacks must target the Toon Monster.
|
SDP-023 - Toon Mermaid | Effect Monster | Water | Aqua/Toon | 4 | 1400 | 1500 | Common |
This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 life points each time this monster attacks. When "Toon World" is destroyed, this card is destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon Monster is on your opponent's side of the field, your attacks must target the Toon Monster.
|
SDP-024 - Toon World | Magic | n/a | Continuous | n/a | n/a | n/a | Common |
This card is activated by paying 1000 of your Life Points.
|
SDP-025 - Black Pendant | Magic | n/a | Equip | n/a | n/a | n/a | Common |
A monster equipped with this card increases its ATK by 500 points. When this card is sent from the Field to the Graveyard, inflict 500 points of Direct Damage to your opponent's Life Points.
|
SDP-026 - Dark Hole | Magic | n/a | Normal | n/a | n/a | n/a | Common |
Destroys all monsters on the field.
|
SDP-027 - Dian Keto the Cure Master | Magic | n/a | Normal | n/a | n/a | n/a | Common |
Increase your Life Points by 1000 points.
|
SDP-028 - Fissure | Magic | n/a | Normal | n/a | n/a | n/a | Common |
Destroys 1 face-up monster with the lowest attack.
|
SDP-029 - De-Spell | Magic | n/a | Normal | n/a | n/a | n/a | Common |
Destroys 1 Magic Card on the field. If this card's target is face-down, turn it face-up. If the card is a Magic Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated.
|
SDP-030 - Change of Heart | Magic | n/a | Normal | n/a | n/a | n/a | Common |
Select and control 1 opposing monster (regardless of position) on the field until the end of your turn.
|
SDP-031 - Stop Defense | Magic | n/a | Normal | n/a | n/a | n/a | Common |
Select 1 of your opponent's monsters and switch it to Attack Position. If the card is face-down, flip it face-up. If the card has a flip effect, it is activate immediately.
|
SDP-032 - Mystical Space Typhoon | Magic | n/a | Quick Play | n/a | n/a | n/a | Common |
Destroy 1 Magic or Trap Card on the field.
|
SDP-033 - Rush Recklessly | Magic | n/a | Quick Play | n/a | n/a | n/a | Common |
Increase 1 monster's ATK by 700 points during the turn this card is activated.
|
SDP-034 - Remove Trap | Magic | n/a | Normal | n/a | n/a | n/a | Common |
Destroys 1 face-up Trap Card on the field.
|
SDP-035 - Monster Reborn | Magic | n/a | Normal | n/a | n/a | n/a | Common |
Select 1 Monster Card from either your opponent's or your own graveyard and place it on the field under your control in Attack or Defense Position (face-up). This is considered a Special Summon.
|
SDP-036 - Soul Release | Magic | n/a | Normal | n/a | n/a | n/a | Common |
Select up to 5 cards from either you or your opponent's Graveyard and remove them from the current Duel.
|
SDP-037 - Yami | Magic | n/a | Field | n/a | n/a | n/a | Common |
Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points.
|
SDP-038 - Black Illusion Ritual | Magic | n/a | Ritual | n/a | n/a | n/a | Common |
This card is used to Ritual Summoned "Relinquished". You must also offer monsters whose total Level Stars equal 1 or more from the Field or your hand as a Tribute.
|
SDP-039 - Ring of Magnetism | Magic | n/a | Equip | n/a | n/a | n/a | Common |
A monster equipped with this card decreases its ATK and DEF by 500 points. All your opponent's monsters must attack the monster equipped with this card.
|
SDP-040 - Graceful Charity | Magic | n/a | Normal | n/a | n/a | n/a | Super Rare |
Draw 3 cards from your Deck, then discard any 2 cards from your hand.
|
SDP-041 - Trap Hole | Trap | n/a | Normal | n/a | n/a | n/a | Common |
If the ATK of a monster summoned by your opponent (excluding Special Summon) is 1000 or more, the monster is destroyed.
|
SDP-042 - Reinforcements | Trap | n/a | Normal | n/a | n/a | n/a | Common |
Increase 1 selected monster's ATK by 500 points during the turn this card is activated.
|
SDP-043 - Castle Walls | Trap | n/a | Normal | n/a | n/a | n/a | Common |
Increase a selected monster's DEF by 500 points during the turn this card is activated.
|
SDP-044 - Waboku | Trap | n/a | Normal | n/a | n/a | n/a | Common |
Any damage inflicted by an opponent's monster is decreased to 0 during the turn this card is activated.
|
SDP-045 - Seven Tools of the Bandit | Trap | n/a | Counter | n/a | n/a | n/a | Common |
Pay 1000 of your Life Points to negate the activation of a Magic Card and destroy it.
|
SDP-046 - Ultimate Offering | Trap | n/a | Continuous | n/a | n/a | n/a | Common |
At the cost of 500 Life Points per monster, a player is allowed an extra Normal Summon, Tribute Summon, or Set.
|
SDP-047 - Robbin' Goblin | Trap | n/a | Continuous | n/a | n/a | n/a | Common |
Each time 1 of your monsters inflicts damage to your opponent's Life Points, 1 card is randomly selected from your opponent's hand and discarded to the Graveyard.
|
SDP-048 - Magic Jammer | Trap | n/a | Counter | n/a | n/a | n/a | Common |
Discard 1 card from your hand to the Graveyard to negate the activation of a Magic Card and destroy it.
|
SDP-049 - Enchanted Javelin | Trap | n/a | Normal | n/a | n/a | n/a | Common |
When your opponent's monster attacks, increase your Life Points by the attacking monster's ATK points.
|
SDP-050 - Gryphon Wing | Trap | n/a | Normal | n/a | n/a | n/a | Super Rare |
When your opponent activates "Harpie's Feather Duster", all of your opponent's Magic and Trap Cards are destroyed in place of your own.
|